Insanity Series Wikia
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InsanityLogo
Insanityicon
Information
Released: October 31st, 2015

October 23rd, 2016 ("Anniversary Update")

Engine: Clickteam Fusion 2.5
Platforms: Windows
Website: Official website
Download: Gamejolt (old page)
Gamejolt


Insanity is a game developed Blackout, Salvage (coder), Michael_V (modeler) and Ferguson the Shuffler (composer); it is the first game released by Blackout. Blackout had a low opinion of this game: in June 2016 he described it as "FUCKING HORRIBLE. Bad sounds, non-existend atmosphere, unbalanced nights, bare story, bad animation, clipping errors."[1] After the free-roam version of >Dormitabis_ was cancelled, Blackout came up with an idea of a common storyline for Dormitabis, Insanity, which would receive a remake, a sequel, Insanity 2: BASEMENT, and for a project which was never announced.[1] The remake was cancelled, but the original game received an "Anniversary Update", which expanded the game and changed its storyline, making Insanity the official prequel to the 2018 version of >Dormitabis_.

Description[]

The year's 1987.

Recently, a new 'Freddy Fazbear's Pizza' has opened, featuring extremely kid-friendly animatronics that the kids instantly grew attached to. It is a fun place for everyone. However, that fun-friendly theme is just a curtain.

And behind that curtain lies the Parts and Service room.

Insanity is a FNaF Fangame that goes all the way back to FNaF 2 and explores something that Scott mentioned, but never actually solved in the series. It will feature a small cast of antagonist characters, which allows the game to create kind of a personality for every single one of them. The game is going to be one of the scariest Fangames, since the game will have an extremely creepy ambience and moments in the game that could possibly make you a little swetty. This game will be a horror game in many ways and not only use Jumpscares to be scary.

Summary[]

Original[]

While attending his Nightshift at Freddy Fazbear's Pizza back in 1987, employee Jeremy Fitzgerald noticed a strange smell down the office hallway. [...] What he found was... [...] The decomposed corpses of 5 dead children, stuffed in the spare animatronic suits from the previous "Freddy Fazbears" location back in 85. As the CEO arrived later that morning, he discovered an absolutely cray Jeremy that was sitting in a corner, crying. [...] Jeremy went completely nuts and had to be send into a mental asylum. The pizzeria was shut down after the discovery of the corpses, not to open its doors again until 1993.

"No, it won't be FNaF 3. - Insanity 1's lore".

- (Insanity 2 Devlog update, March 7th, 2016)

Anniversary Update[]

The Anniversary Update had the addition of OwneTrick and Datasushi from the Dormitabis team.

Before the events of Dormitabis begin, Fritz Smith is shoved inside of the Cakebear Costume and put inside of a Crawlspace. These events are shown within the Cardboard Theater. INSANITY takes place inside of Fritz's head while he is rotting inside of the Cakebear costume. But it could also be his purgatory, as it is unclear whether or not he springlocked by the time the game takes place.

The game itself has hallucinations that use Dormitabis assets plus it has minigames that contain different parts of the lore.

Characters[]

Gameplay[]

The player starts off in an Office, which with them, they have a Monitor to access the cameras, but can only be used for a limited time as it has a Battery meter, and can only be recharged if the player isn't using the monitor.

Whenever an Insane animatronic is sighted, the player would pull up their monitor to avoid getting killed by them.

The Fan can be used as a mechanic, as if Insane Springbonnie is sighted, the player would turn off the Fan to avoid getting killed, however, repeatedly turning the fan off and on can cause a jumpscare by a Yellow Bear which would be spotted in the hallway.

The player can use the cameras to check which locations the Animatronics are, however, if the player does not use the cameras for a certain amount of time, Insane Freddy's Tophat would disable the cameras.

Trivia[]

  • The game's release date was Halloween of 2015.
  • The game was an indirect revival of one of the earlier projects that Blackout worked on named The Last Chapter. This however was not done purposefully and the similarities between the two games were noticed by Blackout a few months after Insanity's release.
  • The game was supposed to get a new update on multiple occasions, the biggest one being the canceled Insanity 2.0 Update.
  • The game was completed in a total of 15 days.
  • Michael_V made all of the character models a small time span of 6 hours.

Teasers[]

Original(2015)[]

Insanity 2.0 (2016)[]

Remade (2016)[]

Miscellaneous[]

Videos[]

References[]

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